skip to content
the soup kitchen

the vending machine

tonight

bones in, stuff out. the same machine as !buy in chat.

  • you can only hold so many of each
  • the same thing again tonight costs ×2
  • yours for october
credit🦴0
closed
  • A1

    flashlight

    🦴3,000

    hold 2

    the next hunt on your floor skips you. it works by itself.

  • A2

    ladder

    🦴3,000

    hold 2

    bring someone up the stairs with you, bag and all, between matches. !run @name.

  • A3

    suspicious soup

    🦴500

    hold 3

    one roll of twelve. two kill you, one doubles your bag, one makes you scream. !drink it down there.

  • B1

    skeleton key

    🦴10,000

    hold 1

    up the stairs mid-match, and you keep the bag. !run during a match.

  • B2

    candle

    🦴1,500

    hold 1

    when the generator dies, your floor stays lit: a hunt there checks no extra spot. it works by itself, and it never burns down.

  • B3

    ouija board

    🦴2,500

    hold 2

    it tells you next match's room, and the floor it wakes on. !use ouija.

  • C1

    confetti

    🦴500

    hold 5

    throw it. that's it. it's confetti. !use confetti.

  • C2

    candy

    🦴300

    hold 5

    give someone a candy. if it's dragging them, it counts as 3 saves. !use candy @name.

  • C3

    salt

    🦴1,500

    hold 2

    a salt line across your floor: no ghost can boo, possess or haunt anyone on it this match. !use salt down there.

  • D1

    lucky penny

    🦴2,500

    hold 1

    your next creaky step lands heads three times in four. it works by itself.

  • D2

    fireflies

    🦴1,000

    hold 3

    a jar let out down there puts the generator up 10%. !use fireflies in a match.

  • D3

    piñata

    🦴5,000

    hold 1

    break it down there and everyone on your floor finds a soup, you too. !use piñata.

found down there, never sold

deeper finds, the fridge and the doll turn these up.

  • rubber chickendoes nothing. run up the stairs with three and they become chicken soup. it works by itself.
  • the possumevery settle it steals a soup for your bag from someone down there. 1 in 4 it runs off with one of yours. it works by itself.
  • cursed ladleyour next find counts twice. till then, your spot's checked first. it works by itself.
  • the phone at 1%calls someone up top down to your floor. !use phone.
  • holy watera ghost's boo, possession or haunting on you splashes back, and that ghost's done for the match. it works by itself.